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 Post subject: Build 126
PostPosted: Sat Jun 05, 2010 3:46 am 
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Joined: Fri Apr 16, 2010 4:23 pm
Posts: 301
build 126:
[bugfix] context menu for bags located inside banks lacked an "Open" option
[change] removed some of the higher end mobs from spawning as WEMS because they are currently unkillable by players (there's a rebalancing coming that should resolve this issue)
[change] monsters will now retarget less often than before. This should allow for more strategic fighting when players are fighting in groups.
[change] the 3 existing world event monsters had their damage reduced so they can be killed. New ones that spawn should be killable by players.


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